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Amiga CD-Sensation: Golden Games
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Amiga CD-Sensation - Ausgabe 2 - Golden Games (1996)(GTI - Schatztruhe)(DE)[!].iso
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Brain Activity
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Brain
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BRAIN.DOC
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1992-08-13
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91 lines
Brain Version 1.01
(C) by André Wichmann of CLUSTER May 1990
Posener Weg 4
5300 Bonn 1
West Germany
This program is Freeware and may be copied as long as this .doc-file is
included, no changes are spread and no profit is made with distribution.
You may use parts of this program if you mention the author.
-----------------------------------------------------------------------------
BRAIN V1.01
------------
Well, while writing my long-time project 'FIleCat V2.4' my assembler 'DevPac'
needs a very long time for assembling (reaching the time of one-line-c-
programs !) and I did not know what to do in the meantime.I had the idea
to play a game, but, it had to be a small game (I only have 1MB).The first
try was the PD-game 'othello', but the assembler was slowed very much when
the computer was thinking.So I needed a single-player game which is not
played against a computer.I took the PD-game 'Daleks', a nice game, but after
some plays I wanted to play something where you must think and not where your
success depends on luck.Some days later I read the test of the game 'Logo',
and I liked it very much.So why not programming a clone of it ??? And here is
the result, Brain V1.01...
The idea of the game is to rebuild a square of numbers ranging from 1-4.(By
the way, it is very difficult to explain this in English, so excuse my bad
English.) You can click on a free plot and the number '1' appears there.One
is added to the four neighbours (if there are any).If one is added to a '4',
it becomes a '1'.So the problem is to have at the end the same numbers on the
right as on the left.
The Gadgets:
Undo - Cancel the last move.
Retry - Try again the current level.Your field is cleared.
New Game - Create a new level.
Iconify - Sleep-mode.The screen is closed and a small window on the
workbench-screen appears where the free memory is shown.
Just click on the closewindow-gadget or press the right
mouse-button on the window to continue playing.
Quit - Quit
The Menu:
Project:
New Size - Play with a new size chosen with the x-size and y-size
menu.
New Game - ---> Gadget
New Try - ---> Gadget 'Retry'
Iconify - ---> Gadget
About... - Who wrote this game, who has the copyright ???
Quit - Quit
X-Size/Y-Size:
Choose the size of the playfield from 2x2 to 8x8.
Enjoy this game (I do) !!!
-----------------------------------------------------------------------------
CLUSTER is a legal programming formation mainly working on Amiga, coding
Freeware (and perhaps some commercial programs later).
CLUSTER was founded on January 1989 with the following members:
André Wichmann, Guido Wegener, Martin Rosenkranz, Martin Baumann, Philipp
Witkop, Stefan Kaspari, Stefan Lietzow and Giang Nguyen.
Then we reduced our members to the best and got a new programmer.
Now, on 26.05.1990, we have the following members:
André Wichmann Coding
Guido Wegener Coding
Martin Mohr Coding
Martin Rosenkranz Graphics
Philipp Witkop Digitizing
If you want to contact any member of CLUSTER (legal !!!) then write to
our address:
André Wichmann
Posener Weg 4
5300 Bonn 1
West Germany
André will give the letter to the addressed member.
Send errors, corrections, supporting ideas, criticism, enthusiastic fan-
letters and money to the author: André Wichmann
Posener Weg 4
5300 Bonn 1
West Germany